Saturday, May 19, 2012
   
General Information

The 40K event is a two-day, 6 games, 120-player Grand Tournament. This will take place on Saturday and Sunday.
This is the 7th year we are running the 40k event. Last year we had 91 people come and play. We expect over 100 people to attend this year. Here are basic rules:

  • Armies will consist of 1850 points using the standard force organization chart.
  • The Warhammer 40,000 6th Edition Rules will be used. 
  • Forge World/Imperial Armor units are not allowed, however, players may still use their Forge World models to represent a unit from their codex. 
  • The Independent National Warhammer 40,000 Tournament INAT FAQ will be used.

How The Tournament Works
Competitors will participate in six (6) games over the course of the weekend. Four on Saturday and two on Sunday. In each game, you will play a scenario and record the outcome of the battle on your results sheet. Each round you will play a different opponent. Read more: Full event rules.
Counts as
Counts as models or army can be used, but they need to be modeled correctly. For example you can have a Ork boy play as a marine, but he needs to modeled correctly with a bolter or other wargear. One example that would not be allowed is an eldar falcon for an Ork truck. If there are any questions please email and send pictures of your models to daboyzgt.twentyeleven@gmail.com
40K Prize Determination
We have taken different stance to prizes this year. We are giving out more to more people. So there will fewer prizes given to one person, and more given to the group. So as a whole more people will be getting prizes. Also this year will be given trophies to the all the major awards this year. We had an issue with the trophies last year, but this year trophies are already in production.
Point Break Out

180 points for battle = 69%
40 points for painting= 15%
30 points for favorite opponent= 12% (5 points per game)
10 points
Total 320

Painting matrix 100 points
The painting Matrix can be found here. forthcoming

Missions 180 points
We are using the battle point system for our event. There will be three objectives for each mission. We believe this is best system because if you have one bad game of dice rolling you are still not out of winning the overall award. See the Downloads section for the missions. The missions are subject to change based on 6th edition.

Early List turn in 10 points
Army list needs to be turn in two weeks early. You will receive 10 points for doing this. The early list turn is for the comp judging and list verification. All lists need to be turned in by end of day on October 26th 2012.

Army Composition
You notice we are not running comp this year. This is not because we don’t believe in the comp system. As judges for the event I can’t say how many times we were thanked because of the comp system. Most players like the varity in armies in our tournament.

 The reason we are not doing it is because of 6th edition. We have no way of knowing what affect it is going to have on the game. We are not even sure if we are going to have a force org chart.

We understand if we include comp it will be unfair to large group of players because the player base and judges might not have a good handle on with is good comp or not.

If you did not come to our event last year because of comp please came this year. I think you will come back even if we have comp in the future. If you like our comp systems please come tell us. Some people are going to be very upset we are not going to be doing it, but Because of 6th addition we believe at this point this is no fair way of judging army composition. This decision was not taken lightly by our group.
Theme

This is the third year for this award year that we gave this award out. Last year’s winner received something from Forgeworld . This is an independent award which is not part of your GT Score and is determined by player votes. This award is for players who go beyond “normal”. For us, this award demonstrates some of the best parts of the game. This award is chosen by your fellow players. Here are some of the things to take into account when making your choice:

  • Booklet or handout for your opponents.
  • Costumes or other shirts or clothing.
  • Banner or some other type of display.
  • Display base. 
  • Army song, theme drinks or something else that shows the theme of your army. For example, an Ork army which has dice with an ork heads in place of sixes.
  • Army appearance can relate to theme too. For example, a Chaos IG army which has chaos symbols and chains hanging off all their tanks. 
Please note theme is different than composition. A very themed army can have a wide variety of composition scores. For example, Mechanical Guard can be a nicely themed army, but tends to receive fairly low composition scores due to repetition.

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